
- BGG rank
- BGG #25,523
- BGG rating
- 6.0
Fantastate
- 2–12 players
- 40 min
- Complexity 2.0/5
- 2009

2013
Rules assistance for Nowheresville: Bandit Paradise
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Nowheresville: Bandit Paradise is a board game released in 2013 for 2–5 players, 60 minutes per game, and ages 10 and up. It was designed by Jiri Mikolas and its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting.
As a felonious bandit, you try to rob as much money as possible and escape from the mangy town of Nowheresville. Thankfully, you have plenty of opportunities to rob others — but whether you'll succeed or not depends on your timing, how many bandits are in your gang, and how well you do in the gun battles. As soon as you've stolen enough money, you can say goodbye to this dump in the middle of the desert, ending the game with you as the winner. Nowheresville: Bandit Paradise offers a balanced mix of strategy, accidents, and a few unique gadgets that combine to make it a cool Western game. The bandits have plenty of character types, and the fights take place in variety of locations. Nowheresville includes a unique shooting mechanism in which you shoot at large cowboy cards with a special rubber band, and the damage caused depends on which part of the body you hit. You can also shoot with a wide type of rubber bands depending on the kind of the gun you have.
Nowheresville: Bandit Paradise supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nowheresville: Bandit Paradise is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nowheresville: Bandit Paradise for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nowheresville: Bandit Paradise has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nowheresville: Bandit Paradise belongs to these categories: Fighting, Humor, and Bluffing. Its main mechanics are Set Collection, Simultaneous Action Selection, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nowheresville: Bandit Paradise are: Jiri Mikolas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nowheresville: Bandit Paradise as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.