
- BGG rank
- BGG #9,374
- BGG rating
- 6.8
Reef Gardens
- 2–4 players
- 50 min
- Complexity 2.2/5
- 2025

2020
Rules assistance for Nunami
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Nunami is a board game released in 2020 for 2–4 players, 15 minutes per game, and ages 10 and up. It was designed by Thomassie Mangiok and its main mechanics are Area Majority / Influence, Tile Placement, and Pattern Building.
An Inuit table top game that promotes healthy cohabitation with natural elements. A dynamic terrain management game in which nature and occupants seek to have greater influence with respect to others. Like life, it starts simply, and then becomes challenging as you develop skills. Setup: Place the hexagonal bases in any layout. This is entirely up to the players, and can drastically change the game play, offering a lot of replay options. Place a number of cards face down randomly, again adding to replay. Deal each player 5 cards and choose your side (green or purple). Play: Players alternate turns placing the triangular cards into the slots on the hexagonal bases. Based on how you place a card, you may flip face down cards. The goal is to score points while maintaining balance between man and nature (purple and green). Points are earned when a base is full, but can be lost as more cards are played on that base. If your color has the most cards on a base, you gain 2 points for that area. If the total of the numbers on the cards in an area is positive, purple gets a point. If negative total, green gets a point. These points overlap with most cards of a color points, so keeping track of the points is important. The first player to 4 points wins. However, you are both playing with the same deck, and cards of each color, so it's not as simple as it may seem. You can raise or lower your opponent's total on an area, and if the total is +-7 or more, the corresponding color cards are all removed and play continues with what remains.
Nunami supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nunami is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nunami for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nunami has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nunami belongs to these categories: Card Game, Territory Building, and Environmental. Its main mechanics are Area Majority / Influence, Tile Placement, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nunami are: Thomassie Mangiok. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nunami as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.