
- BGG rank
- BGG #26,747
- BGG rating
- 5.7
Fanhunter: Las Montañas de la Locura – Electric Boogaloo
- 1–5 players
- 30 min
- Complexity 1.3/5
- 2013

2014
Rules assistance for Nut & Nuttier
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Nut & Nuttier is a board game released in 2014 for 2–6 players, 10 minutes per game, and ages 8 and up. It was designed by Ignacio Sánchez Usera and Jorge Piñan and its main mechanics are Memory.
Creatures from outer space have arrived on Earth and they want to communicate with us, but they need to learn our language. With Sblap, you have to say words so that the aliens can learn to communicate. This game requires speed, a sharp eye, creativity and memory. Is so appropriate to train memory, attention and creativity capacities and also communication and social skills needed in any social context. 1. Deal all the cards among the players more or less evenly. It doesn't matter if a given player receives an extra card. 2. Each player will form a stack of cards in front of him/her. Cards must be placed face down so that no one can see them. 3. The player with the strangest face begins, by taking a card and placing it face up in the middle of the table, within reach of all the players. Clockwise, each player will take a card and place it in the central stack. The moment two cards showing the same alien or the same letter coincide, any player can cover the central stack with his/her hand and the fastest in doing so must shout out a word beginning with the letter on the covered card. Then, he/she must take all the cards from the central stack and, mockingly, distribute them how he/she chooses among the remaining players. This player will place a new card in the central deck to continue the game. The cards that players receive are incorporated to their stack of cards at the bottom. 4. The game continues in the same way: the moment two aliens or letters coincide again, any player can cover the central stack with his/her hand and, at that moment, he/she must shout out the preceding word and add a new one beginning with the letter on the card that he/she has just been covered. Progressively, a word sequence will be formed that must be memorized. If a mistake is made while shouting out the word sequence or if a word is invalid because of a spelling mistake or if he/she has covered the central deck when two cards do not match, the player receives the central stack of cards and places a new card in the central deck to continue the game. The existing word sequence is eliminated and begins to reform. 5. The first player to get rid of all of his/her cards wins the game. Variations of the game: play using not just real words but also words in other languages, invented words or sounds.
Nut & Nuttier supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nut & Nuttier is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nut & Nuttier for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nut & Nuttier has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nut & Nuttier belongs to these categories: Party Game and Science Fiction. Its main mechanics are Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nut & Nuttier are: Ignacio Sánchez Usera and Jorge Piñan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nut & Nuttier as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.