
- BGG rank
- BGG #15,696
- BGG rating
- 8.0
Grabble
- 2–6 players
- 5 min
- Complexity 1.0/5
- 2026

2021
Rules assistance for Nuts a GoGo!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Nuts a GoGo! is a board game released in 2021 for 2–5 players, 10–30 minutes per game, and ages 6 and up. It was designed by Naoki Fukuda (福田直樹) and its main mechanics are Set Collection, Player Elimination, and Real-Time.
MADA HAiLE, which was re-released as Nuts a GoGo! / ナッツアゴーゴー, is a set collection game in which players grab game pieces and place them in a personal stash. In the next phase, players one at a time name and show a piece from their stash. All players then discard one piece of that type; if they cannot, they're eliminated from the game. The other players continue this process until only one player remains, winning the game.
Nuts a GoGo! supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nuts a GoGo! is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nuts a GoGo! for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nuts a GoGo! belongs to these categories: Action / Dexterity. Its main mechanics are Set Collection, Player Elimination, and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nuts a GoGo! are: Naoki Fukuda (福田直樹). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nuts a GoGo! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.