Oh My Gods!
BGG rank
BGG #14,059
BGG rating
7.3

Oh My Gods!

2016

Rules assistance for Oh My Gods!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 15 min
  • 8+
  • Complexity 2.0/5

For 3 players

Rules assistant for Oh My Gods!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Oh My Gods! is a board game released in 2016 for 3–5 players, 15 minutes per game, and ages 8 and up. It was designed by Tim Blank and its main mechanics are Variable Player Powers, Take That, and Memory.

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About the game

One of the Greek gods has been up to no good and has stolen Zeus’s lightning bolt. Without it, he’s powerless and is out to seek revenge! You’ve been hired to help Zeus figure out who this wretched thief is. Does Hades have it in his underworld? Did Dionysus take it after one of his wild parties? Or was it that trouble-maker Hermes? Oh My Gods! is a fast-paced game of mystery, mischief, and deduction. Race against your friends to search for clues, uncover hidden gods, and use their almighty powers. But watch out for the angry Zeus – he’s on the prowl and is ready to zap your game! In Oh My Gods!, players are each dealt a hand of cards to help deduce who the thief is. Each player's hand consists of a few gods - these are the gods with alibis. With twenty possible suspects, players must exchange information in order to find the god with no alibi. Information is tracked on a score card that each player keeps hidden. Each god also has their own power that players can use in order to find out more information. But watch out! Using a god's power gives your opponents a lot of valuable information and can leave you with fewer cards in your hand. Be the first player to correctly figure out the thief god and you win the game. Be careful, because if you're wrong, you lose and are out for the remainder of the game!

Questions and answers

Oh My Gods! supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.