
- BGG rank
- BGG #93
- BGG rating
- 7.9
Mechs vs. Minions
- 2–4 players
- 60–120 min
- Complexity 2.5/5
- 2016

Expansion for Okko Chronicles: Cycle of Water – Quest into Darkness
2019
Rules assistance for Okko Chronicles: Cycle of Water - Legends of Pajan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Okko Chronicles: Cycle of Water - Legends of Pajan is an expansion for Okko Chronicles: Cycle of Water – Quest into Darkness released in 2019 for 2–5 players, 120 minutes per game, and ages 13 and up. It was designed by Frédérick Condette and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
The Legends of Pajan expansion offers you the opportunity to develop and improve our intrepid Heroes’ abilities between each game by introducing a Campaign mode to Okko Chronicles. As they learn and grow from each encounter or experience, you will be able to choose between 4 new types of Action card (Speed, Might, Defense or Guile) to customize the talents and techniques of your favorite Hero. In addition, each new deck of cards will include at least one Coordination Action card, so Heroes will also have the choice of developing abilities that will benefit the entire group. But just as this new Campaign mode adds a means of enhance our valiant adventurers, so too do the grievous injuries they suffer continue to hamper the Heroes from one game to the next. Indeed, at the end of a game, Heroes record how many Wound cards they discard: If they discard one Wound card, they are deemed to have received enough rest by the beginning of their next adventure so as to have completely recovered from this minor injury. If you discard two Injury cards, the Hero has suffered is considered to have suffered Grievous Wound and must draw an additional Weakness card. In general, this serious injury will never truly heal and will trouble them for the rest of their career! If you have three Wound cards, the Hero’s part in the saga is over as they succumb to their fatal injuries and they die! A dead Hero in no longer playable while playing the game in Campaign mode. As they accumulate new Action cards, the Heroes’ skills will grow. But beware, the larger a Hero’s hand of Action cards, the longer it will be before they can play their Weakness card to discard Damage tokens or return played Action cards to their hand. This new game mode does not forget about the Oni player though. Not to be outdone by the meddlesome Heroes, the Oni player benefits from a choice of 8 new Evolution tokens with which to customize their agents’ Character cards and refine their treacherous tactics. Finally this Campaign expansion also offers several new and unique cards to keep even the most skillful of veterans on their toes, by introducing 5 randomized Plot Twists to the scenarios of an ongoing campaign. The time has come to truly record your own chronicle, and commit your Heroes to the Legends of Pajan! —description from the publisher
Okko Chronicles: Cycle of Water - Legends of Pajan supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Okko Chronicles: Cycle of Water - Legends of Pajan is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Okko Chronicles: Cycle of Water - Legends of Pajan for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Okko Chronicles: Cycle of Water - Legends of Pajan belongs to these categories: Fantasy, Comic Book / Strip, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Okko Chronicles: Cycle of Water - Legends of Pajan are: Frédérick Condette. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Okko Chronicles: Cycle of Water - Legends of Pajan as an expansion for Okko Chronicles: Cycle of Water – Quest into Darkness. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Okko Chronicles: Cycle of Water – Quest into Darkness to use it. Check that your edition of Okko Chronicles: Cycle of Water – Quest into Darkness is compatible, as some expansions were revised between editions.