
- BGG rating
- 8.6
Old School Tactical: Stalingrad
- 2 players
- 60 min
- Complexity 2.5/5
- 2016

2022
Rules assistance for Old School Tactical: Volume 1 – 2nd Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Old School Tactical: Volume 1 – 2nd Edition is a board game released in 2022 for 2 players and ages 14 and up. It was designed by Shayne Logan and its main mechanics are Dice Rolling.
Old School Tactical is the first in a dynamic series of fresh, tactical war games. OST simulates, through an easily-learned game system, small unit engagements on the Eastern Front during 1941-42. Two players contest each scenario using counters representing the soldiers, guns, and vehicles that fought these desperate battles. On each turn play goes back and forth between the sides as Impulse Points are spent to enable a player's forces to act. When the battle is over, casualty and victory points are tallied and a victor is declared. Infantry target other soft units and attack using their Firepower value against the target’s Defense value. The attack can be modified by Leadership, support weapons and terrain effects. And when things get intense, Assault moves into enemy hexes result in deadly Close Combat. Dice rolls are made using the Infantry Combat Table and results are implemented. Attacking armored vehicles requires a roll to Hit the vehicle at range. If a Hit is scored, the Firepower value of the attacker’s gun is used against the target’s front or flank Defense value. Dice rolls are made using the Vehicle Combat Table and results are enforced. Vehicles may also use their HE Firepower value and secondary armaments directly against soft targets using the Infantry Combat Table. Old School Tactical (OST) Vol I is the game that started the Old School Tactical train rolling. With its huge maps, straightforward play, and realistic feel, the game was an instant hit. So much of a hit that it sold out. Sold out and was reprinted and then the reprint sold out, but now... Now it’s back in the ring, to take another swing. Not a reprint, but a full up 2nd Edition. What’s new? The art. The counter art. Shayne has redone the illustrations for all the soldiers (infantry units) for both sides, and enhanced the drawings of the vehicles. The rules. Old School Tactical Vol I 2nd Edition comes with the absolute latest, bleeding edge OST rules. OST version. The player aids. The Vol I Player Aid Cards have been brought up to the latest standards that includes the latest Vehicle Combat Table, which changed after the original printing. Scenarios. The scenarios include corrections necessitated by errata, as well as a layout upgrade to bring them in line with Vol II and Vol III. Additionally, the game boosts 2 new tutorial scenarios, playable by newbies and grognards alike. --description from publisher
Old School Tactical: Volume 1 – 2nd Edition supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Old School Tactical: Volume 1 – 2nd Edition for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Old School Tactical: Volume 1 – 2nd Edition has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Old School Tactical: Volume 1 – 2nd Edition belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Old School Tactical: Volume 1 – 2nd Edition are: Shayne Logan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Old School Tactical: Volume 1 – 2nd Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.