
- BGG rank
- BGG #12,054
- BGG rating
- 6.2
BarBEARian Battlegrounds
- 2–4 players
- 20–30 min
- Complexity 2.0/5
- 2018

2013
Rules assistance for Om Nom Nom
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Om Nom Nom is a board game released in 2013 for 1–6 players, 20 minutes per game, and ages 8 and up. It was designed by Meelis Looveer and its main mechanics are Dice Rolling and Simultaneous Action Selection.
All those carrots look so tempting that you might just snatch them – but what if the wolves have been expecting exactly that, a greedy rabbit just like you? You never know... In Om Nom Nom, during the game you will roll dice, which will represent various kinds of prey. By clever play of your hunter cards, you will try to eat the prey and thus gain victory points. At the end of the game the winner will be the player with the most points. The game consists of 3 rounds. Each round is divided into 4 phases – roll, play, score and cleanup. During the "Roll" phase one of the players rolls all the dice. After rolling the dice are arranged on the game boards. During the "Play" phase all players will play all 6 of their predator cards one by one. When everyone has selected their first card, they are revealed simultaneously. This is where the action happens. Did You manage to guess what everyone else will play? Were You the only one brave enough to sneak Your mouse after the cheese? Or did You like everyone else play the wolf, because no rabbit surely could resist that amount of carrots. During this phase, players resolve all their played cards by capturing dice and cards of other players. During the "Score" phase players score points for captured cards and dice. And during the "Cleanup", when all 6 cards have been played, players gather all their cards back in hand and a new round can begin. At the end of the third round, player with the most points is the winner.
Om Nom Nom supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Om Nom Nom is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Om Nom Nom for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Om Nom Nom has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Om Nom Nom belongs to these categories: Card Game, Animals, and Dice. Its main mechanics are Dice Rolling and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Om Nom Nom are: Meelis Looveer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Om Nom Nom as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.