
- BGG rating
- 6.1
One Hit Kill: Death & Lore Expansion
- 2–6 players
- 10 min
- Complexity 1.0/5
- 2015

2015
Rules assistance for One Hit Kill
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
One Hit Kill is a board game released in 2015 for 2–3 players, 10–15 minutes per game, and ages 8 and up. It was designed by John August and Ryan Nelson and its main mechanics are Open Drafting.
One Hit Kill is a card game of ridiculously overpowered weapons and monsters and cuddly rabbits. The Core deck is for 2 to 3 players, but expansions can accommodate up to 6 players. Players compete to be the first to build a weapon, formed through a combination of numbered Component cards, which must be arranged in sequence. This mechanic resembles gin, or a straight in poker. There are also Special cards which allow players to take additional actions such as drawing additional cards or forcing opponents to discard cards. On each player's turn, the player must perform exactly one action: Draw a card Play a Special card Discard any number of cards Get a new Weapon Win the game, by playing a completed Weapon
One Hit Kill supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for One Hit Kill is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists One Hit Kill for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
One Hit Kill has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
One Hit Kill belongs to these categories: Card Game. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of One Hit Kill are: John August and Ryan Nelson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists One Hit Kill as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.