Oosterbeek Perimeter
BGG rank
BGG #15,331
BGG rating
8.3

Oosterbeek Perimeter

2006

Rules assistance for Oosterbeek Perimeter

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 300 min
  • 12+
  • Complexity 3.3/5

For 2 players

Rules assistant for Oosterbeek Perimeter

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Answers come from the official rulebook, with the page to check.

Oosterbeek Perimeter is a board game released in 2006 for 2 players, 300 minutes per game, and ages 12 and up. It was designed by Ray Tapio and Kurt Martin and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Oosterbeek Perimeter is an stand-alone game that links with Arnhem: Defiant Stand that provides two additional maps and 16 more scenarios to expand your Battle of Arnhem action to include the entire British Airborne perimeter! The new street-level maps at 50-yards scale provide the battlefield where King Tigers smashed toward the Hartenstein Hotel and numerous Victorica Crosses were won for bravery. In keeping with the Advanced Tobruk: Tank Battles in North Africa 1940-43 approach you will receive a stack of small, fast-playing scenarios to get you on the maps right away, as well as monster-sized action across the entire map! Features: Two new historical game maps on heavyweight stock; 16 new Scenarios printed on separate heavyweight cards; A snazzy ziploc bag to hold it all.

Publishers

  • Critical Hit, Inc.

Questions and answers

Oosterbeek Perimeter supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.