OrcQuest
BGG rank
BGG #13,379
BGG rating
6.7

OrcQuest

2017

Rules assistance for OrcQuest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–45 min
  • 14+
  • Complexity 1.8/5

For 2 players

Rules assistant for OrcQuest

What would you like to know?

Answers come from the official rulebook, with the page to check.

OrcQuest is a board game released in 2017 for 2–6 players, 15–45 minutes per game, and ages 14 and up. It was designed by Yoann Bugny and Thomas Maufroid and its main mechanics are Hand Management, Take That, and Open Drafting.

Expansions

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About the game

We are orcs! We have come to rob you, see your houses burn down, and blow your heads off! We're done being victims of your heroes in tights and shining armor! In this world, we are the heroes! In OrcQuest, you are about to embody a gang of green skins, and being mean is good. Brawls, traps, treasures, captures and cheap shots are on the menu, and you're gonna love it! OrcQuest is a fast-paced card game in which violence and dirty tricks are the keys to victory. Even our dice are sharp enough to slash our enemies. Be bad, be strong, be orc! In more detail, you want to be the richest green skin alive at the end of the raid. Every turn, you take a card from the draw pile, then you have to play one challenge card: Brawl, Trap or Capture. You can also play other cards: one Magic stuff, one Treasure, and as many Cheapshot as you want to help you. The dice determine the result of the challenge. If you succeed, you get the reward (gold, life points...). If you fail, you can lose life points, gains, cards... and maybe you will not be alone. Every player can interact during the turn of the others, using Cheapshots or Magic stuff. When the draw pile is empty, one last turn is played. This is the final phase. Some cards can be played only at this moment — if you manage to keep them in your hand...

Questions and answers

OrcQuest supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.