Orcs Must Die!: Boss Pack
BGG rating
6.5

Expansion for Orcs Must Die! The Board Game: Order Edition

Orcs Must Die!: Boss Pack

2016

Rules assistance for Orcs Must Die!: Boss Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 60–150 min
  • 14+

Rules assistant for Orcs Must Die!: Boss Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Orcs Must Die!: Boss Pack is an expansion for Orcs Must Die! The Board Game: Order Edition released in 2016 for 1–8 players, 60–150 minutes per game, and ages 14 and up.

About the game

The Boss Pack contains: Fire Lord (enemy of the Order) - A gigantic elemental who can "shoot" heroes from a distance, making him a knottier puzzle than usual to defend against. Veyetality, Cyclops Mage (enemy of the Order) - A healer, who actually resurrects dead enemies - pulling their skulls right out of your skull pool, bringing enemies back to life, and forcing you to kill them again! Swiftyhooves (enemy of the Unchained) - The Satyr King, who defends other Satyrs, and herds them towards your poor helpless Rift. The Earth Lord (enemy of the Unchained) - Who he is "killed" he shatters into smaller pieces, then repeats the process. You have to kill 7 different enemies to eliminate all of him!

Publishers

  • Petersen Games

Questions and answers

Orcs Must Die!: Boss Pack supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.