Ostfriesisches Schafe-Schubsen
BGG rank
BGG #26,119
BGG rating
5.6

Ostfriesisches Schafe-Schubsen

2011

Rules assistance for Ostfriesisches Schafe-Schubsen

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–8 players
  • 30 min
  • 10+
  • Complexity 1.0/5

Rules assistant for Ostfriesisches Schafe-Schubsen

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ostfriesisches Schafe-Schubsen is a board game released in 2011 for 3–8 players, 30 minutes per game, and ages 10 and up. It was designed by Hans-Peter Stoll, Frank Gartner, and Uta Weinkauf and its main mechanics are Hand Management and Auction / Bidding.

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About the game

For the tenth anniversary of [email protected], the site's feline mascot Hallbert invites you to participate in Ostfriesisches Schafe-Schubsen (East Frisian Sheep Hustle). In this game the sheep compete in a lively race, which is, alas, not always free of small dirty tricks. While the sheep struggle on the dyke for the best positions, Hallbert is hiding and intends to scare the slowest sheep so that it flops off the dyke. Meanwhile, the sheep are no angels and are hustling for positions, with all of them wanting to shove their fellow racers onto slippry ground. Those who have a lifesaver are the lucky ones that can continue the race. Without a lifesaver, any sheep sliding down the dyke is doomed to watch the race from a distance. When only two sheep remain on the dyke, the race ends and an award ceremony takes place; according to East Frisian tradition, the most fearless sheep that has not aimlessly rushed forward wins the race - thus, the runner-up is really the winner! Ostfriesisches Schafe-Schubsen, which will appear in an edition of 500 copies, is being sold on a non-profit basis, with neither the game designers nor the graphic designers earning money from the game.

Questions and answers

Ostfriesisches Schafe-Schubsen supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.