
- BGG rank
- BGG #8,741
- BGG rating
- 6.2
Match Madness
- 1–4 players
- 10–20 min
- Complexity 1.1/5
- 2016

2023
Rules assistance for OTLO Stones
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
OTLO Stones is a board game released in 2023 for 1–4 players, 15 minutes per game, and ages 8 and up. It was designed by Jeppe Norsker and its main mechanics are Pattern Recognition.
OTLO Stones is an intense brain teaser where up to four players compete to reproduce patterns using two layers of tiles. OTLO Stones challenges your logical skills with multiple levels of difficulty. Each player is equipped with a set of six two-sided tiles with gemstones. Each of these tiles also features one or two holes, providing interesting options when attempting to recreate a pattern of gemstones on a challenge card. The tiles are arranged in two layers, allowing symbols on the bottom-layer tiles to be visible through the holes in the top-layer tiles. The game includes 60 challenge cards that are divided into three levels of difficulty. Each card awards points based on its level, with level three cards granting three points. At the beginning of the game, all cards are shuffled, and piles of four random face-up cards are placed in the center of the table—one pile for each player. All players can solve any of the topmost cards in each pile simultaneously. The game progresses as players strive to solve the available challenge cards and accumulate points. To win, players must attain a higher score than their opponents. OTLO Stones also offers solutions for all the challenge cards, ensuring that players can refer to them if needed. —description from the publisher
OTLO Stones supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for OTLO Stones is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists OTLO Stones for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
OTLO Stones has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
OTLO Stones belongs to these categories: Action / Dexterity, Puzzle, and Real-time. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of OTLO Stones are: Jeppe Norsker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists OTLO Stones as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.