Match Madness
BGG rank
BGG #8,741
BGG rating
6.2

Match Madness

2016

Rules assistance for Match Madness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 10–20 min
  • 7+
  • Complexity 1.1/5

For 1 player

Rules assistant for Match Madness

What would you like to know?

Answers come from the official rulebook, with the page to check.

Match Madness is a board game released in 2016 for 1–4 players, 10–20 minutes per game, and ages 7 and up. It was designed by Jeppe Norsker and its main mechanics are Pattern Recognition.

Expansions

Similar games

About the game

Be the fastest to recreate with your blocks the pattern shown on a card to win the card. The player with the most cards at the end of the game is the winner. Each player receives a set of 5 blocks numbered 1 to 5. After shuffling the deck of pattern cards, players determine how many rounds they wish to play and take the same number of pattern cards from the top of the deck. These cards are then placed, face down, in the center of the table. Game play: The top card from the deck is flipped revealing a pattern. All players scramble to match, with their blocks, the pattern shown on the card. The first player to successfully match the pattern grabs the card and shows to the other players that the configuration of their blocks matches the pattern on the card. If the player is correct, they keep the card. A new card is flipped over and another round begins. The game ends when all the cards have been collected by the players. The player with the most cards wins. In the case of a tie, the player with the most level 5 cards wins (if players have the same number of level 5 cards, then level 4 cards are counted and so forth).

Designers

Publishers

  • Reflexshop
  • FoxMind
  • SD Games
  • HCM Kinzel
  • Cranio Creations
  • Gemblo Company
  • FoxGames
  • YaGo (Яго)

Questions and answers

Match Madness supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.