
- BGG rank
- BGG #8,711
- BGG rating
- 6.7
Pappy Winchester
3–5 players40 min2019

Rules assistance for Outlaws: Last Man Standing
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Outlaws: Last Man Standing is a board game released in 2018 for 2 players, 15 minutes per game, and ages 12 and up. It was designed by Jérémy Pinget.
Politics is always a risky business, but in the Wild West, where even the smallest slight could call for blood, being a politician was a particularly dangerous career choice. In Outlaws: Last Man Standing, you take on the role of a Governor in the Far West seeking to best his rivals by any means necessary. With the help of your supporters, keep your Governor safe as you seek to outmaneuver your opponent in this card-based game of bluff and deduction. Each player controls a set of 10 cards representing the Governor’s constituents (or unscrupulous individuals in it for the gold), each with a different ability. These characters are lined up facing one another, their identities hidden from their opponent. During the game, the characters will move up and down the table, revealing their identity to collect tokens and use their abilities. Players must cleverly manage the information that they obtain and reveal, baiting and trapping their opponent to accomplish one of the three win conditions. The first player to do so will attain the power and glory of the White House, leaving his opponent with only the taste of bitter defeat. There are three ways to win the game: The "Good" way: Win the election fair and square. Some of the facedown tokens are "votes" that you can use to get your Governor elected. If you have more votes than your opponent, then you can use your Governor to start an election and win the game. The "Bad" way: If you can find your opponent’s Governor and assassinate him with your Hitman, you can win the election by default. A dead man can’t be President, it’s as simple as that. The "Ugly" Way: If you suspect that your opponent is after your Governor, you can attempt to arrest them with your Sheriff. If a Sheriff can foil an assassination attempt and arrest the Hitman, his employer’s reputation will be left in tatters. A scandal will destroy a man just as surely as a bullet... Your objective is to hide your Governor amongst your other cards whilst you search for a way to win the game. You and your opponent will be able to look at each other’s cards, move them around, and even lock some of them up! You’ll need to use as much deception and bluff as you can to win because, whether it be by silver or lead, only one of you will make it out of this unscathed!
Outlaws: Last Man Standing supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Outlaws: Last Man Standing is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Outlaws: Last Man Standing for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Outlaws: Last Man Standing has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Outlaws: Last Man Standing belongs to these categories: Deduction, Bluffing, and American West. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Outlaws: Last Man Standing and want something comparable for your next game night.
The credited designers of Outlaws: Last Man Standing are: Jérémy Pinget. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Outlaws: Last Man Standing as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.