
- BGG rank
- BGG #4
- BGG rating
- 8.5
Gloomhaven
- 1–4 players
- 60–120 min
- Complexity 3.9/5
- 2017
- Ask about the rules

Rules assistance for Overturn: Rising Sands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Overturn: Rising Sands is a board game for 2–6 players, 90–160 minutes per game, and ages 15 and up. It was designed by Humayun syed.
Overturn was a campaign on Kickstarter that was suspended by Kickstarter for multiple reasons including DMCA violations. The game was never produced. The demo rulebook made available was mostly a straight-up copy of the Massive Darkness rulebook. Overturn is tactical combat based RPG board game with co-op elements to it. It uses a rich Middle Eastern folklore as a backdrop to tell its story which is ingrained with supernatural elements, legends and conspiracies. The game uses a multiboard system to depict major scenarios with each major scenario ultimately ending after defeating its boss. The objective to win is simple: defeat all the bosses to reach the final boss and win the game. This can be done all on its own but it’s the coop element that makes Overturn unique. Each board or primary mission can be completed with multiple heroes and players yet each player has the option to pursue their own version of the story on the board and the choice to assist other players or not. The combat is turn based with the enemies having their own unique AI that makes them formidable as well as unpredictable. Players grow their levels by defeating enemies and learning new skills and increasing their power. This applies to enemies too who grow just as much tough as the player grows bolder.
Overturn: Rising Sands supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Overturn: Rising Sands is 90–160 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Overturn: Rising Sands for ages 15 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Overturn: Rising Sands belongs to these categories: Fantasy, Fighting, and Miniatures. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Overturn: Rising Sands and want something comparable for your next game night.
The credited designers of Overturn: Rising Sands are: Humayun syed. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Overturn: Rising Sands as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.