
- BGG rank
- BGG #226
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

1983
Rules assistance for Pacific Fleet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pacific Fleet is a board game released in 1983 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Hiroyuki Inose and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
Strategic level wargame covering all of World War II in the Pacific Theater. The Basic Game includes the campaigns in the Pacific, while the Expanded Game includes the war on the mainland in China and Russia. There are 5 scenarios. Scale: 1 turn = 3 months (1 turn consists 7 phases. 1 phase = 1 week for air-naval unit, rest 6 weeks are omitted as preparation term), 1 hex represents 250 miles. Carriers are represented individually; other counters represent 2-10 vessels. The game is of advanced complexity and rules are comprehensive. the original rules and components are printed in Japanese, but English translations are included. Components include: (1) 24-page rulebook (1) 22x24" mapboard (600) Counters (3) Task Force displays (2) Player Aid Cards (1) Turn, Phase and VP record cards (2) Scenario folder (1) Terrain Effects & Counter description card
Pacific Fleet supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pacific Fleet is 360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pacific Fleet for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pacific Fleet has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pacific Fleet belongs to these categories: Wargame, Dice, and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pacific Fleet are: Hiroyuki Inose. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pacific Fleet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.