
- BGG rating
- 6.3
Pact: Winter
- 1–6 players
- 35–50 min
- Complexity 2.0/5
- 2020

2019
Rules assistance for Pact
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pact is a board game released in 2019 for 1–5 players, 30–45 minutes per game, and ages 10 and up. It was designed by Bernd Eisenstein and its main mechanics are Set Collection and Semi-Cooperative Game.
We, the goblins, have managed to chase the scum of the Five Realms out of the Hiddenlands. Now the land is ours, and we can spread destruction and chaos as we like it! But it's not that easy to live together with the other dirty goblin clans, especially since we are threatened by dangers here as well. We trade, research, fight diseases, build buildings, and strive to be the most powerful and respected of all the clans. I might be forced to join forces with other clans, but afterwards, it will all be mine — you'll see! By recruiting and playing goblins in 'Pact', you try to fulfill the tasks as quickly and effectively as possible. You fulfill the tasks alone or together with one of your two neighbors. Therefore, you get a reward while both of you scores at the end of the game. At the end of the year, when winter comes, the fruits of your labor will be visible and the balance of power will be decided. Thematically 'Pact' is a sequel of 'Pandoria' after the goblins have expelled the remains of the five Realms and now have settled the Hiddenlands on their own. '—description from the publisher'
Pact supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pact is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pact for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pact has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pact belongs to these categories: Fantasy. Its main mechanics are Set Collection and Semi-Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pact are: Bernd Eisenstein. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pact as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.