
- BGG rank
- BGG #11,590
- BGG rating
- 7.1
The Blob that Ate the City
- 1–99 players
- 20–30 min
- Complexity 1.3/5
- 2022

2020
Rules assistance for Paleontologists
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Paleontologists is a board game released in 2020 for 1–100 players, 15–20 minutes per game, and ages 8 and up. It was designed by Joe Hout and its main mechanics are Dice Rolling and Paper-and-Pencil.
Paleontologists - A Roll-and-Write game Overview: You are a paleontologist, trying to dig up the best fossils to earn the most points! Items needed: 2 six-sided dice The game is played over 20 rounds, with players playing simultaneously, trying to earn the most points by digging up fossils. All players will use the same dice pool for each roll, using the dice however each player determines. Gameplay: Each Round you will roll 2 dice and then use those dice to draw a shape with a certain dig type on the dig site. You dig up a fossil when it is completely surrounded (orthogonally) by shapes you have drawn. - Roll 2 dice - Roll the 2 dice. Write the numbers in the top right corner on the current round’s track. This is just used as a helpful reference. Of the two dice rolled, one will be used to determine which shape and the other die will be used to determine the type of dig. - Use dice to choose a shape and a dig type Choosing the shape: Using one of the dice, choose one of the pentomino shapes coordinated with that number. There are twelve shapes, with a choice of two shapes with each die-face number. Choosing the dig type: Using the other die, determine the dig type. There are three dig types. Example: You roll a 2 and a 5. You can choose one shape, and can choose from four shapes; the two shapes next to the 2 and the two shapes next to the 5. You also have a choice between two dig types; the V from the 2 that was rolled or the diagonal lines from the 5 that was rolled. You decide the best play for your current dig site is to choose the L shape with the 5 die and then use the V dig type with the 2 die. - Draw shape and fill that shape in with the Dig type Shapes can be mirrored, turned, and flipped, as long as they are still the same shape. Shapes can only be placed in open, non-fossil spaces. You can place shapes over the bonus star. If you do, choose and circle one of the bonuses to gain (you can use bonuses in future rounds). - Check to see if you dig up a Fossil(s) - Once a fossil is completely surrounded orthogonally (up, down, left, right. Not diagonally) then you score that fossil! Circle the number in a lower scoring area that corresponds to the fossil you dug up. If you use all of the same dig type for a fossil, you earn bonus points. Repeat these steps each round (rolling 2 dice and placing a shape with a dig type) until 20 rounds have been completed. - Earning Bonus points for using the same Dig Type - if you were able to use the same dig type for a fossil, you also gain the scoring bonus. Circle the extra smaller circle with the +number. If there is more than one dig type used for a fossil, you cannot gain the bonus. - Bonus Stars - when you place a shape over a bonus star, you gain a bonus! Choose one of the four bonuses at the top-left of the page. The four types of bonuses are One Square Anywhere, Switch Shape, Switch Dig Type, and +1 Point. Each bonus can be gained up to four times in one game. One Square Anywhere - At any time, place a 1x1 square on any empty square that does not contain a bonus star. Fill in the square (as the dig type). You cannot get the dig type bonus score when a filled-in square is used to dig up that fossil. Switch Shape - Choose any shape for this round (replacing the one that you would have used) Switch Dig Type - Choose any dig type for this round (replacing the one that you would have used) + 1 Point - Worth one point at the end of the game. End of Game: After you have completed the 20th roll/round, total your points earned from each fossil dug up, adding in bonuses from fossils dug up with the same dig type, and finally adding points if circled from bonus stars. The player with the most points is the winner! —description from the publisher
Paleontologists supports 1–100 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Paleontologists is 15–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Paleontologists for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Paleontologists has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Paleontologists belongs to these categories: Print & Play and Dice. Its main mechanics are Dice Rolling and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Paleontologists are: Joe Hout. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Paleontologists as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.