
- BGG rank
- BGG #10,982
- BGG rating
- 8.0
Armello: The Board Game
- 2–4 players
- 120–180 min
- Complexity 3.3/5
- 2026

2023
Rules assistance for Paleovet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Paleovet is a board game released in 2023 for 1–4 players, 30–60 minutes per game, and ages 14 and up. It was designed by William Thompson and its main mechanics are Set Collection, Dice Rolling, and Die Icon Resolution.
We've brought dinosaurs back to life, but who will care for these magnificent and dangerous beasts? In Paleovet, you take the role of a paleo-veterinarian, drafting dinosaur cards from a central river, then rolling dice and spending icons for various effects, most notably curing sick and injured dinosaurs. At the start of each turn, you remove a sleep token from each dinosaur in your hospital, which is bad, of course, as these patients need forced rest! If you have an empty bed of the four in your hospital, draft a dino from the five available, then roll your dice. You start with three dice that show the three treatments needed to cure dinosaurs, a tranquilizer dart, and a wild icon. Spend treatment icons to heal your dinos; each one needs 1-5 treatments as depicted on their card. Any two matching icons can be used to acquire a single-use wild token or an upgrade card that provides a permanent beneficial effect; spend three matching icons to acquire more dice. If you have tranquilizers and bed space to spare, you can take more dino cards into your hospital. However, if a dinosaur isn't fully cured and has no sleep tokens on it, it wakes up and leaves the hospital — and if it's a carnivore, it takes another dinosaur with it when it goes! Cured dinosaurs move from the hospital to your victory pile, netting you the point value on the card. When one of the three card stacks is empty, complete the round, then see who's scored the most from their veterinary efforts.
Paleovet supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Paleovet is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Paleovet for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Paleovet has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Paleovet belongs to these categories: Card Game, Dice, and Science Fiction. Its main mechanics are Set Collection, Dice Rolling, and Die Icon Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Paleovet are: William Thompson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Paleovet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.