
- BGG rank
- BGG #1,715
- BGG rating
- 7.7
V-Sabotage
- 1–4 players
- 30–180 min
- Complexity 2.7/5
- 2016

Rules assistance for Panzer General: Allied Assault – Rommel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Panzer General: Allied Assault – Rommel is an expansion for Panzer General: Allied Assault released in 2010 for 1–2 players, 60 minutes per game, and ages 10 and up. It was designed by Chuck Kroegel and its main mechanics are Modular Board, Variable Phase Order, and Campaign / Battle Card Driven.
Rommel is a free expansion card for Panzer General: Allied Assault. He is an Unique Unit (one per deck) and classified as motorized infantry. His special abilites allow him to move twice or move and fire. He may move diagonally as well.
Panzer General: Allied Assault – Rommel supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer General: Allied Assault – Rommel is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer General: Allied Assault – Rommel for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer General: Allied Assault – Rommel belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Modular Board, Variable Phase Order, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer General: Allied Assault – Rommel are: Chuck Kroegel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer General: Allied Assault – Rommel as an expansion for Panzer General: Allied Assault. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Panzer General: Allied Assault to use it. Check that your edition of Panzer General: Allied Assault is compatible, as some expansions were revised between editions.