
- BGG rank
- BGG #12,135
- BGG rating
- 6.4
Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game
- 2 players
- Complexity 2.6/5
- 2002

Expansion for 1940: The Fall of France – A Panzer Grenadier Game
2013
Rules assistance for Panzer Grenadier: 1940 – The Fall of Luxembourg
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Panzer Grenadier: 1940 – The Fall of Luxembourg is an expansion for 1940: The Fall of France – A Panzer Grenadier Game released in 2013 for 1–2 players, 30–120 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.
From the Avalanche Press website: 1940: The Fall of Luxembourg gives you the entire order of battle of Luxembourg forces in the Second World War in Panzer Grenadier format. That adds up to a whopping 16 counters, including leaders, plus four more markers for the curious Luxembourgeouis (Luxemburger? Luxembourgian?) defense strategy: stop the Germans by closing big steel doors across the roads. Maybe if we turn out all the lights they’ll get the hint and go home. You even get scenarios for them!
Panzer Grenadier: 1940 – The Fall of Luxembourg supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer Grenadier: 1940 – The Fall of Luxembourg is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Grenadier: 1940 – The Fall of Luxembourg for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Grenadier: 1940 – The Fall of Luxembourg belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: 1940 – The Fall of Luxembourg are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: 1940 – The Fall of Luxembourg as an expansion for 1940: The Fall of France – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need 1940: The Fall of France – A Panzer Grenadier Game to use it. Check that your edition of 1940: The Fall of France – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.