Panzer Grenadier: 1940 – The Fall of Luxembourg
BGG rating
7.9

Expansion for 1940: The Fall of France – A Panzer Grenadier Game

Panzer Grenadier: 1940 – The Fall of Luxembourg

2013

Rules assistance for Panzer Grenadier: 1940 – The Fall of Luxembourg

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–120 min
  • 12+

Rules assistant for Panzer Grenadier: 1940 – The Fall of Luxembourg

What would you like to know?

Answers come from the official rulebook, with the page to check.

Panzer Grenadier: 1940 – The Fall of Luxembourg is an expansion for 1940: The Fall of France – A Panzer Grenadier Game released in 2013 for 1–2 players, 30–120 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.

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About the game

From the Avalanche Press website: 1940: The Fall of Luxembourg gives you the entire order of battle of Luxembourg forces in the Second World War in Panzer Grenadier format. That adds up to a whopping 16 counters, including leaders, plus four more markers for the curious Luxembourgeouis (Luxemburger? Luxembourgian?) defense strategy: stop the Germans by closing big steel doors across the roads. Maybe if we turn out all the lights they’ll get the hint and go home. You even get scenarios for them!

Questions and answers

Panzer Grenadier: 1940 – The Fall of Luxembourg supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.