Panzer Grenadier: 1942 – The Defense of France
BGG rating
8.6

Expansion for 1940: The Fall of France – A Panzer Grenadier Game

Panzer Grenadier: 1942 – The Defense of France

2016

Rules assistance for Panzer Grenadier: 1942 – The Defense of France

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–180 min
  • 12+

Rules assistant for Panzer Grenadier: 1942 – The Defense of France

What would you like to know?

Answers come from the official rulebook, with the page to check.

Panzer Grenadier: 1942 – The Defense of France is an expansion for 1940: The Fall of France – A Panzer Grenadier Game released in 2016 for 1–2 players, 30–180 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.

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About the game

From the publisher: When France fell to the Germans in June 1940, she possessed a strong force of tanks and armored vehicles – many of them technologically superior to those of the Germans. Yet even better tanks and guns had been designed. Some of these existed as prototypes, and some had even entered production but had not reached front-line troops in significant numbers. Panzer Grenadier: 1942 - The Defense of France gives the French Army the chance to deploy these weapons against the German invaders. The high-velocity 47mm APX anti-tank gun did appear in time for the 1940 campaign, but only in very small numbers – not enough to influence the course of the campaign. That’s not the case here, and the French also receive the planned new versions of the Somua S35 medium tank (the S41), Char B1bis heavy tank (the B1ter) and the new AMX38 light tank, all armed with the tank version of the APX gun and with larger turrets and crews than the earlier models. And there’s more, starting with the 75mm TAZ 39 anti-tank gun, the big brother of the 47mm APX, and the 90mm anti-aircraft gun, usable in an anti-tank role as well. The French also receive some additional first-line infantry, and the fully-tracked Lorraine 39 armored personnel carrier to bring them into battle. And finally, the Germans receive a battalion’s worth of the PzKpfw 747r – the Soviet-made T34 in German service. But how to use all this heavy gear? 1942 - The Defense of France includes a set of 10 scenarios (that’s as many as some publishers will give you in what they call a “complete” boxed game), taking place as a small story arc in our Long War alternative history setting. Would the improved French armor and anti-tank guns have made a difference? You get to answer that. 1942 - The Defense of France is a supplement for Panzer Grenadier: 1940 - The Fall of France. It is not a complete game: ownership of 1940 and Kursk - Burning Tigers is necessary to play all of the 10 scenarios included. 1942 - The Defense of France also includes 88 laser-cut and mounted playing pieces.

Questions and answers

Panzer Grenadier: 1942 – The Defense of France supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.