
- BGG rank
- BGG #9,730
- BGG rating
- 8.0
The Day Was Ours: First Bull Run (July 21, 1861)
- 1–2 players
- 240–640 min
- Complexity 3.0/5
- 2021

Expansion for An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game
2015
Rules assistance for Panzer Grenadier: Blackshirt Division
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Panzer Grenadier: Blackshirt Division is an expansion for An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game released in 2015 for 1–2 players, 30–180 minutes per game, and ages 12 and up. It was designed by Michael Bennighof, Matt Ward (II), and Daniel Rouleau and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.
From the publisher's website: In the spring of 1943, Benito Mussolini ordered the Italian Fascist Milizia Volontaria per la Sicurezza Nazionale (MVSN, better known as the Blackshirts) to form an armored division. The “M” Armored Division would draw its personnel from battle-hardened Blackshirt veterans of the Eastern Front, and be equipped with the very latest German-supplied weapons and vehicles. The M Division received its weapons and began training, but never actually entered combat despite Mussolini’s desire to show his German allies what motivated Italians could do when armed to the same standard as the German Army. Intended as a politically-reliable palace guard for Mussolini, Il Duce hoped the division could be made ready for combat in Tunisia, and then later pressed for its deployment in Sicily. When Mussolini fell from power in July 1943, the division was still not ready for action. Blackshirt Division is a supplement for Panzer Grenadier: An Army at Dawn, allowing Mussolini’s boys to fight the Americans and British in North Africa. It is not a complete game: ownership of An Army at Dawn (and only An Army at Dawn) is necessary to play all of the 10 scenarios included. Blackshirt Division also includes 88 laser-cut and mounted playing pieces.
Panzer Grenadier: Blackshirt Division supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer Grenadier: Blackshirt Division is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Grenadier: Blackshirt Division for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Grenadier: Blackshirt Division has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Panzer Grenadier: Blackshirt Division belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: Blackshirt Division are: Michael Bennighof, Matt Ward (II), and Daniel Rouleau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: Blackshirt Division as an expansion for An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game to use it. Check that your edition of An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.