
- BGG rating
- 9.5
Rules assistance for Panzer Grenadier: Pacific Armor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–2 players
- 60–240 min
- 12+

Rules assistant for Panzer Grenadier: Pacific Armor
What would you like to know?
Answers come from the official rulebook, with the page to check.
Panzer Grenadier: Pacific Armor is an expansion for Leyte 1944: A Panzer Grenadier Scenario Book released in 2026 for 1–2 players, 60–240 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and Jay Townsend and its main mechanics are Variable Set-up, Hexagon Grid, and Simulation.
About the game
The Imperial Japanese Army deployed its tanks to defend the island of Saipan in June 1944, and again the Philippines where the 2nd Tank Division tried to stop the American advance. Japanese tanks were not very good, and the Imperial Army’s leaders made things worse by holding back their very best weapons for the defense of the home islands. Pacific Armor is a Panzer Grenadier expansion, focused on Japanese tanks and their battles on Saipan and Luzon. You get the tanks that fought these battles, and the tanks that could have done so. Could the Japanese have done better if they’d sent their best tanks? Play it out for yourself! You get 64 new pieces, all die-cut and silky-smooth. And 22 new scenarios of Pacific tank action. You’ll need Saipan 1944, Elsenborn Ridge, Leyte 1944, and Marianas 1944 to play all of the scenarios. —description from the publisher
Categories
Designers
Publishers
- Avalanche Press Ltd.
Questions and answers
Panzer Grenadier: Pacific Armor supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Panzer Grenadier: Pacific Armor is 60–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Grenadier: Pacific Armor for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Grenadier: Pacific Armor belongs to these categories: World War II and Expansion for Base-game. Its main mechanics are Variable Set-up, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: Pacific Armor are: Michael Bennighof and Jay Townsend. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: Pacific Armor as an expansion for Leyte 1944: A Panzer Grenadier Scenario Book. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Leyte 1944: A Panzer Grenadier Scenario Book to use it. Check that your edition of Leyte 1944: A Panzer Grenadier Scenario Book is compatible, as some expansions were revised between editions.