
- BGG rank
- BGG #11,143
- BGG rating
- 8.1
Retro: Tactical WWII Wargame Variant Rules
- 2 players
- 30 min
- Complexity 2.5/5
- 2001

Rules assistance for Panzer Grenadier: Power of the East
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Panzer Grenadier: Power of the East is an expansion for Eastern Front: A Panzer Grenadier Game released in 2011 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by John Stafford and Konstantin Lubsky and its main mechanics are Hexagon Grid.
Power of the East is a supplement for the Panzer Grenadier system based on the battles waged between Japan and the Soviet Union in 1938 and 1939. This module is not playable by itself, but requires ownership of Guadalcanal, Eastern Front, Road to Berlin, Sinister Forces and Infantry Attacks: August 1914 to enjoy all of the scenarios. There are 12 scenarios, including large tank battles, based on the actual battles of these conflicts. Power of the East is sold exclusively via .pdf download.
Panzer Grenadier: Power of the East supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Panzer Grenadier: Power of the East is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Panzer Grenadier: Power of the East for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Panzer Grenadier: Power of the East belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Panzer Grenadier: Power of the East are: John Stafford and Konstantin Lubsky. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Panzer Grenadier: Power of the East as an expansion for Eastern Front: A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Eastern Front: A Panzer Grenadier Game to use it. Check that your edition of Eastern Front: A Panzer Grenadier Game is compatible, as some expansions were revised between editions.