
- BGG rank
- BGG #6,198
- BGG rating
- 7.5
This Accursed Civil War
- 2 players
- 240 min
- Complexity 3.6/5
- 2002

2003
Rules assistance for Paris vaut bien une Messe! Les Guerres de Religion 1562-1598
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 is a board game released in 2003 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Ben Hull and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.
Paris Vaut Bien Une Messe !: Les Guerres de Religion 1562-1598 (Paris is Worth a Mass !: The Religion Wars 1562-1598) covers two battles of the French Religion Wars, Dreux (1562) and Ivry (1590). The game uses a slightly streamlined version of the rules used in Ben Hull's other game, This Accursed Civil War (which covered the English Civil War). These battles are somewhat smaller than in the GMT game, as befitting the smaller format offered by Vae Victis. Armies are divided into 3-5 "wings," each of which is given orders every turn (either "Charge," "March," or "Rally") and it is the giving and carrying-out of orders which drives the game. Wings are activated one at a time, alternating between players.
Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 belongs to these categories: Wargame, Renaissance, and Pike and Shot. Its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 are: Ben Hull. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Paris vaut bien une Messe! Les Guerres de Religion 1562-1598 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.