
- BGG rating
- 8.3
Parks & Potions: Bugs & Bottles Expansion
- 1–6 players
- 15–30 min
- 2025

2025
Rules assistance for Parks & Potions
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Parks & Potions is a board game released in 2025 for 1–5 players, 15–30 minutes per game, and ages 8 and up. It was designed by Chris Eastridge and its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling.
Players step into the boots of Park Rangers whose expertise in botanical alchemy transforms the wilderness into a sanctuary for healing. With the roll of the dice, players gather extracts from the park's flora, concocting potent potions to treat the ailments of animals from different biomes. Successfully healing animals and performing experiments earns points, directly reflecting your role in maintaining the park's well-being. Aim for animals in similar habitats to unlock bonus points, reflecting the depth of your commitment to conservation — or take the path of experimenting to find new potions. Parks & Potions plays over 5-6 rounds, each representing a day of work. The game is divided into phases in which players roll dice to discover flowers to extract, manage their inventories, and use potions to fulfill objectives and cure animals. Strategic potion mixing and objective completion are key to becoming the most renowned ranger. The player with the most points at the end of the game is crowned as the guardian of nature! —description from the designer
Parks & Potions supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Parks & Potions is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Parks & Potions for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Parks & Potions has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Parks & Potions belongs to these categories: Card Game and Dice. Its main mechanics are Variable Player Powers, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Parks & Potions are: Chris Eastridge. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Parks & Potions as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.