
- BGG rank
- BGG #6,745
- BGG rating
- 7.1
Monty's Gamble: Market Garden
- 1–2 players
- 120–180 min
- Complexity 3.2/5
- 2003

2017
Rules assistance for Patton's Vanguard: The Battle of Arracourt, 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Patton's Vanguard: The Battle of Arracourt, 1944 is a board game released in 2017 for 1–2 players and 120–240 minutes per game. It was designed by Michael Rinella and its main mechanics are Area-Impulse.
Patton’s Vanguard: The Battle of Arracourt, 1944, is a two-play area movement game that simulates the German counterattacks in the Lorraine region of France. As the summer of 1944 drew to a close and Combat Command A of the American 4th Armored Division passed through the French town of Arracourt the war seemed all but over. It seemed as if nothing could stop the Americans from forcing their way across the German border and reaching the Rhine River. The weather, however, was rapidly deteriorating and Allied air reconnaissance failed to detect a counteroffensive by the German 5th Panzer Army. The stage was set for the largest clash of armor on the western front until the Battle of the Bulge. The game consists of two quick-playing four turn scenarios depicting the German attempt to drive the Americans from the German border. The first scenario (September 19 - 22, 1944) pits two inexperienced German panzer brigades against a confident and veteran Combat Command A. The German side has more armor, including the superior Panther tank, and the poor weather generally favors them, but the American side has more artillery as well as better tactics and leadership. The second scenario (September 25-28, 1944) pits the experienced German 11th Panzer Division against Combat Command A and the newly arrived Combat Command B, now hampered by restricted fuel supplies. In each scenario both players will be challenged to determine whether it is better to simply attack, or spend valuable time attempting to maneuver in continually changing weather conditions before attacking. Fast, furious, and chess-like, this is a game for players who love concentrated action! Game Scale: Game Turn: 1 day Area: 1" = .75 mile / 1.21 kilometers Units: Company Game Inventory: 1 - 22 x 17" full color map 176 - full color 5/8" die-cut counters 16 Page Rule Booklet Ziploc Bag Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: 3 hours
Patton's Vanguard: The Battle of Arracourt, 1944 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Patton's Vanguard: The Battle of Arracourt, 1944 is 120–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Patton's Vanguard: The Battle of Arracourt, 1944 has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Patton's Vanguard: The Battle of Arracourt, 1944 belongs to these categories: Wargame and World War II. Its main mechanics are Area-Impulse. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Patton's Vanguard: The Battle of Arracourt, 1944 are: Michael Rinella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Patton's Vanguard: The Battle of Arracourt, 1944 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.