PAX & Pergamemnon Expansions
BGG rating
6.5

Expansion for PAX

PAX & Pergamemnon Expansions

2015

Rules assistance for PAX & Pergamemnon Expansions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 30–45 min
  • 10+
  • Complexity 2.5/5

Rules assistant for PAX & Pergamemnon Expansions

What would you like to know?

Answers come from the official rulebook, with the page to check.

PAX & Pergamemnon Expansions is an expansion for PAX released in 2015 for 1–5 players, 30–45 minutes per game, and ages 10 and up. Its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

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About the game

From the publisher: PAX Expansion: the slaves are re-arming themselves and Rome, too, does not remain idle. With the new cards; Militia, Scouts, and Adversaries, additional tactics are possible for the slaves as well as for Rome. Pergamemnon Expansion: out of the Abyss come the Germans and the Macedonians, two more powerful nations to compete with the others. In addition to the specific skills of each people, all players now have the option to acquire additional skills.

Questions and answers

PAX & Pergamemnon Expansions supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.