
- BGG rank
- BGG #1,243
- BGG rating
- 7.0
Winner's Circle
- 2–6 players
- 45–60 min
- Complexity 1.6/5
- 2001

2016
Rules assistance for Pędzące Ślimaki
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Pędzące Ślimaki is a board game released in 2016 for 2–5 players, 20 minutes per game, and ages 6 and up. It was designed by Reiner Knizia and its main mechanics are Roll / Spin and Move.
Players roll dice and move colored snails on the board. Along the way, they try to push opponents and get as many delicious mushrooms as they can. Until the very end nobody knows which snail belongs to which opponent, which guarantees great excitement. The game has simple rules, and victory is decided by tactics and the ability to bluff. —description from the publisher In Pędzące Ślimaki: Na jednej nodze ("Running Snails: On one leg") every player controls two out of five snails. It may happen that some snails are controlled by two players. On a turn, a player rolls the dice, chooses one of them and moves a snail with a color corresponding to the chosen die. After that, the player passes the dice (except for the previously selected die) to the next player. When the number of dice passed is reduced to one then the current player receives all of the dice. The game ends when one of the snails finishes the race. At this time, snails are awarded points: 5 for 1st place, 2 for 2nd place, and 3 for last place. Snails can also earn points during the race by landing on a mushroom or pushing back other snails. The player who has the most points at the end of the game is the winner. Pędzące Ślimaki is a third game in Egmont Polska series (all designed by Reiner Knizia) containing the following games: Pędzące Żółwie (Ribbit) Pędzące Jeże (Bucket Brigade) Pędzące Ślimaki
Pędzące Ślimaki supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pędzące Ślimaki is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pędzące Ślimaki for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pędzące Ślimaki has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pędzące Ślimaki belongs to these categories: Animals, Children's Game, and Dice. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pędzące Ślimaki are: Reiner Knizia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pędzące Ślimaki as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.