
- BGG rank
- BGG #536
- BGG rating
- 7.3
PitchCar
- 2–8 players
- 30 min
- Complexity 1.1/5
- 1995

Rules assistance for Penny Hockey
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Penny Hockey is a board game for 2 players, 10 minutes per game, and ages 3 and up. Its main mechanics are Flicking.
Classic tabletop dexterity game for two players that recreates the excitement of Ice Hockey (or football, if played as "Penny Football"). Players sit across a table from one and other as opposing teams. Each team takes turns using three pennies to work their way across the board to score in the opponents goal. The goal is created by the defending team placing two fingers (both index/ index pinky) against the side of the table creating a goal for the offense to score in. The offense moves across the table by setting the coins in a tight triangle position and flicks the rear most coin through the other two coins. The flicked coin must pass through the other two and play continues by flicking a coin in play between the other two continually without disturbing either one until a goal is scored (by getting a penny in the goal), a coin goes off the table, the coin fails to make it through the other two, or the coin contacts one of the other two. At this point roles are reversed. Play continues to a predetermined score (suggest 5 or 10).
Penny Hockey supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Penny Hockey is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Penny Hockey for ages 3 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Penny Hockey belongs to these categories: Action / Dexterity and Sports. Its main mechanics are Flicking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Penny Hockey as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.