
- BGG rank
- BGG #2,703
- BGG rating
- 6.7
Bottom of the 9th
- 1–2 players
- 5–20 min
- Complexity 1.8/5
- 2015

Rules assistance for Pentaquark: Campaign Mode
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pentaquark: Campaign Mode is an expansion for Pentaquark released in 2021 for 1 player, 15–30 minutes per game, and ages 12 and up. It was designed by Mike Mullins and its main mechanics are Scenario / Mission / Campaign Game.
You've just been hired as the new director of the CERN laboratory. Can you guide your team through six experiments and earn enough grant money to fund future research? To celebrate the return of Pentaquark, Mike Mullins has designed a campaign mode for the original game. It uses all Colliders – Pentaquark: Colliders (Kickstarter edition) and Pentaquark: Colliders (BGotMC edition) – (also included in the PNP if you don’t have them) and will keep you on your toes. As if the main game didn’t already do that.
Pentaquark: Campaign Mode supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pentaquark: Campaign Mode is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pentaquark: Campaign Mode for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pentaquark: Campaign Mode belongs to these categories: Print & Play and Expansion for Base-game. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pentaquark: Campaign Mode are: Mike Mullins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pentaquark: Campaign Mode as an expansion for Pentaquark. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pentaquark to use it. Check that your edition of Pentaquark is compatible, as some expansions were revised between editions.