Perpetual-Motion Machine
BGG rank
BGG #13,253
BGG rating
6.1

Perpetual-Motion Machine

2010

Rules assistance for Perpetual-Motion Machine

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 8+
  • Complexity 1.6/5

For 2 players

Rules assistant for Perpetual-Motion Machine

What would you like to know?

Answers come from the official rulebook, with the page to check.

Perpetual-Motion Machine is a board game released in 2010 for 2–4 players, 45 minutes per game, and ages 8 and up. It was designed by Ted Alspach and its main mechanics are Hand Management and Set Collection.

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About the game

They said it couldn't be done. They were right. Nonetheless, you've been enlisted to help inventor extraordinaire Ted Alspach put the finishing touches on his Perpetual-Motion Machine. Your job is to make the machine as efficient as possible, so that you might fool the unsuspecting public long enough to make Mr. Alspach incredibly rich before he's chased out of town by a crazed mob of very cranky investors. You're pitted against one to three other players who are also looking to get as famous as possible by riding Mr. Alspach's coattails. You'll need cunning, foresight and a bit of luck in order to beat your opponents. Perpetual-Motion Machine is a game of set collection, skill-tree building, and long and short term strategy. Race against other players to build the most efficient machine possible using limited resources. As you build, you'll choose which areas to focus on to ensure victory. Reimplemented by Kniffel: Das Kartenspiel

Designers

Publishers

  • Bézier Games

Questions and answers

Perpetual-Motion Machine supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.