
- BGG rank
- BGG #3,551
- BGG rating
- 7.1
VIVO
- 3–4 players
- 20–30 min
- Complexity 1.4/5
- 2024

2024
Rules assistance for Petir
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Petir is a board game released in 2024 for 3–4 players, 20–30 minutes per game, and ages 10 and up. It was designed by LEO (レオ) and its main mechanics are Trick-taking.
I'm not afraid of lightning… The sky darkens, and a rumbling, ominous sound begins. The usually lively dogs and cats are now scared, about to cry because of the thunder. Skillfully dodge the approaching lightning and protect everyone's hearts! Petir is a trick-taking game where players must skillfully avoid losing points due to lightning. Avoid the lightning and protect the hearts of the puppies and kittens! At the end of the game, the player with the fewest lost points wins.
Petir supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Petir is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Petir for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Petir belongs to these categories: Card Game and Animals. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Petir are: LEO (レオ). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Petir as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.