
- BGG rank
- BGG #15,818
- BGG rating
- 6.1
Fortune
- 3–8 players
- 180 min
- Complexity 2.2/5
- 1976

1976
Rules assistance for Petropolis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Petropolis is a board game released in 1976 for 2–7 players, 90 minutes per game, and ages 9 and up. It was designed by Arnaud de Rosnay and its main mechanics are Trading, Roll / Spin and Move, and Dice Rolling.
From the box: An exciting game about the fortunes of oil: From 2 to 7 players compete for the thrills of being an oil tycoon. The object of the game [is] to acquire concessions in the petroleum producing countries, control them and operate them. The player who obtains the largest number of petrodollars is the winner of the game. This "roll the die and move" game is strongly reminiscent of Monopoly, with petrol-producing countries replacing the streets, telex messages replacing "Chance" cards, and oil platforms and derricks replacing houses and hotels. Visually, it is a stunning game, with beautifully crafted components. Contents: 1 board 27 concession titles 25 telex messages 7 playing markers 2 dice 34 derricks 14 oil platforms 390 petrodollar bills. (The Dutch HEMA edition comes with 30 derricks, 12 platforms and 430 bills. According to the Dutch rulebook the game is designed for 3-7 players.)
Petropolis supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Petropolis is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Petropolis for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Petropolis has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Petropolis belongs to these categories: Economic, Industry / Manufacturing, and Environmental. Its main mechanics are Trading, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Petropolis are: Arnaud de Rosnay. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Petropolis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.