
- BGG rank
- BGG #10,576
- BGG rating
- 6.8
Master of Economy
- 2–4 players
- 120 min
- Complexity 4.1/5
- 2010

1975
Rules assistance for Wealth of Nations
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Wealth of Nations is a board game released in 1975 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Christian Pachis and its main mechanics are Trading, Auction / Bidding, and Roll / Spin and Move.
The players run around the world trying to acquire exploitation rights to various raw materials (metals, oil and basic vegetal products such as coffee and tobacco). Each country is assigned (randomly) a royalty marker, which triggers payment of royalties to players controlling at least 30% of the corresponding titles when the country is visited. Player's actions on their turn are driven by the outer track. Victory is by elimination, as other players are driven to bankruptcy.
Wealth of Nations supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Wealth of Nations is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Wealth of Nations for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Wealth of Nations has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Wealth of Nations belongs to these categories: Economic, Travel, and Negotiation. Its main mechanics are Trading, Auction / Bidding, and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Wealth of Nations are: Christian Pachis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Wealth of Nations as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.