
- BGG rank
- BGG #25,243
- BGG rating
- 5.6
Burp
- 2–4 players
- 60 min
- Complexity 1.6/5
- 1995

1992
Rules assistance for Pfusch
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pfusch is a board game released in 1992 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Rainer Kroehn, Peter Gutbrod, and Harald Bilz.
A light game of economics in the big city. From the English rules: In Pfusch, 2 to 5 cheapskate builders try to finish as many buildings as possible. To increase profits, the contractors try to use the cheap materials in place of the expensive stone materials. Beware the building inspectors, whose job it is to assure that safe buildings are constructed. If a builder gets caught Pfusch-ing (deliberately bungling the construction), he loses the building under construction. If he is caught a third time, his building license is revoked.
Pfusch supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pfusch is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pfusch for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pfusch has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pfusch belongs to these categories: Bluffing and City Building. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Pfusch and want something comparable for your next game night.
The credited designers of Pfusch are: Rainer Kroehn, Peter Gutbrod, and Harald Bilz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pfusch as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.