
- BGG rank
- BGG #8,570
- BGG rating
- 7.5
Phantom Fury
- 1 player
- 240 min
- Complexity 2.9/5
- 2011

2024
Rules assistance for Phantom Fury: Second Edition
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Phantom Fury: Second Edition is a board game released in 2024 for 1 player, 120 minutes per game, and ages 14 and up. It was designed by Laurent Closier and its main mechanics are Area Movement, Dice Rolling, and Solo / Solitaire Game.
Phantom Fury: Second Edition is a solitaire game of tactical urban combat set in the Second Battle of Fallujah, November 2004. The game emphasizes and rewards the use of real life urban warfare tactics, including different modes of assaulting a building and positioning of assets to hinder enemy sniper fire or reinforce key positions. The Second Edition introduces more variability in the strengths of insurgents faced, and a range of new optional rules including insurgent direct fire and RPG attacks, and local population and civilian effects to account for. In the game you control a Battalion of US Marines attempting to clear city zones of insurgent control via bitter close quarters fighting. To assist your assaults you'll have access to a range of stand off elements, such as UAVs and close air support, and close combat support in the form of Combined Anti-Armour Teams and Abrams tanks. Hidden insurgent elements will appear as you advance into the city. Snipers will target you as you move street to street. You may not know who you are facing until you directly assault them. They may be Guerrillas, ready to evade you with pre-planned escape routes. They may be Martyrs, who will fight to the death. Or may just be false leads. If by the game's end the USMC does not control all the zones on the map, you lose. Otherwise you calculate victory points based on time taken and friendly and insurgent losses to determine if you achieved a major, minor or costly victory. Components ( second edition ) • A box • A rulebook • A A1 single-sided map (a part of the Jolan District) • A player aid • A 10 sided die (d10) • More than 200 counters (USMC squads, the Insurgent, markers, etc.) Main differences with the first edition - 4 additional rulebook pages ( 2 game variants with troubles that can block the US player ) - 1 additional counter sheet ( new values on insurgents, trouble and population tokens ) —description from the publisher
Phantom Fury: Second Edition supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Phantom Fury: Second Edition is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Phantom Fury: Second Edition for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Phantom Fury: Second Edition has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Phantom Fury: Second Edition belongs to these categories: Wargame and Modern Warfare. Its main mechanics are Area Movement, Dice Rolling, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Phantom Fury: Second Edition are: Laurent Closier. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Phantom Fury: Second Edition as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.