Mrs Thatcher's War: The Falklands, 1982
BGG rank
BGG #5,888
BGG rating
7.8

Mrs Thatcher's War: The Falklands, 1982

2017

Rules assistance for Mrs Thatcher's War: The Falklands, 1982

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 100–250 min
  • 12+
  • Complexity 2.7/5

For 1 player

Rules assistant for Mrs Thatcher's War: The Falklands, 1982

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Answers come from the official rulebook, with the page to check.

Mrs Thatcher's War: The Falklands, 1982 is a board game released in 2017 for 1 player, 100–250 minutes per game, and ages 12 and up. It was designed by Ben Madison and Stefan Nellen and its main mechanics are Area Movement, Dice Rolling, and Area Majority / Influence.

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About the game

Not designed as a detailed simulation, this fun and challenging game illustrates the general strategic course of the 1982 Falklands War between Britain and Argentina, and highlights important historical themes. It is two games in one: a naval/air game (whose mechanics are based on the author's "Don't Tread On Me" system, but using ships and aircraft instead of armies!) in which the British Player fights against the game system's Argentine "A.I." to establish control of the skies; and a ground game (modeled after the game system featured in the author's "Mound Builders" and "The First Jihad") in which the British Player takes advantage of his air superiority to fight and 'yomp' his ground troops across East Falkland to final victory -- or defeat -- in the hills around Stanley. The game features all the historical chrome for which this design team is so well known, including Exocet missiles, Falkland Islander civilian resistance, diplomatic shuttles, covert Soviet aid, SAS guerilla missions, Chilean intervention, US assistance, the Gurkhas, helicopters, "ace" pilots, and even the Pope!

Questions and answers

Mrs Thatcher's War: The Falklands, 1982 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.