
- BGG rank
- BGG #25,239
- BGG rating
- 5.6
Treasure Falls
- 2–4 players
- 10 min
- Complexity 1.0/5
- 2004

2003
Rules assistance for Phantom Rallye
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Phantom Rallye is a board game released in 2003 for 2–4 players, 30 minutes per game, and ages 5 and up. It was designed by Gunter Baars and its main mechanics are Dice Rolling.
How awful, four children have entered the Ghost Ride to be scared. But the cars suddenly stop, and all of the turning ghosts stand still. The gears are broken, and it is up to the children to fix the gears to make the ghosts turn. A clever children's game where players must use logic (logi) to move ghosts (geists) through use of gears placed over pegs.
Phantom Rallye supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Phantom Rallye is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Phantom Rallye for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Phantom Rallye has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Phantom Rallye belongs to these categories: Children's Game. Its main mechanics are Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Phantom Rallye are: Gunter Baars. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Phantom Rallye as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.