
- BGG rank
- BGG #9,865
- BGG rating
- 6.9
Philosophia: Floating World
- 1–6 players
- 45–75 min
- Complexity 3.2/5
- 2021

2020
Rules assistance for Philosophia: Dare to be Wise
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Philosophia: Dare to be Wise is a board game released in 2020 for 1–6 players, 45–120 minutes per game, and ages 14 and up. It was designed by Joseph N Adams and Madeleine Adams and its main mechanics are Variable Player Powers, Take That, and Auction / Bidding.
“What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others.” Pericles (circa 495-429 BCE) Live an Epic, Odyssey adventure; as one of Ancient Greece’s greatest thinkers in this new Sandbox, Tabletop experience. Forge your destiny in an age of city states and ancient wisdom. In Philosophia, you will build schools, battle it out in public debates, learn profound wisdom and make deals with the Olympic Gods. All in an attempt to prove yourself the greatest mind of the era. The goal in Philosophia is to gain three Labyrinth Tokens before the ancient Greek World is superseded by the Romans. There are many different paths you can take to do this; from building schools dedicated to your teachings, to locking yourself away in temples to develop your ideas. All players who gain 3 Labyrinth tokens will finish the game with a tense final public debate; exchanging Sophistry and Syllogistic arguments until one thinker is crowned the greatest. Good luck! Philosophia, has been carefully designed to be a replay-able game with premium components. Visit philosophiagame.com to learn more. Game Play. Philosophia is a turn based game, on your turn you will move and then take one action, limiting downtime, with no upkeep phases. Being a sandbox experience there are many things you can do: You can build a following in your current region of ancient Greece (9 of these unlocks a Labyrinth Token). You can hire builders and build schools dedicated to your teachings (4 schools unlock a Labyrinth Token) You can research your ideas in Greek temples to unlock ancient wisdom cards (3 of these unlock a Labyrinth Token). You can visit Oracles to gain special unique powers using a card drafting mechanic. You can gain the favour of Athena goddess of wisdom by winning a blind auction. And much more, the game features 13 actions and over 30 unique paths to victory! The game will end in a tense final debate utilising a unique twist on the Rock, paper, scissors, lizard, Spock mechanic. Where you will use the Syllogism and Sophistry cards you have gained throughout the game to find out who is the greatest mind of the era! —description from the designer
Philosophia: Dare to be Wise supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Philosophia: Dare to be Wise is 45–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Philosophia: Dare to be Wise for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Philosophia: Dare to be Wise has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Philosophia: Dare to be Wise belongs to these categories: Ancient. Its main mechanics are Variable Player Powers, Take That, and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Philosophia: Dare to be Wise are: Joseph N Adams and Madeleine Adams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Philosophia: Dare to be Wise as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.