
- BGG rating
- 7.0
Photo Tour: North America – Expansions
- 1–5 players
- 40–60 min
- 2025

2025
Rules assistance for Photo Tour: North America
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Photo Tour: North America is a board game released in 2025 for 1–5 players, 40–60 minutes per game, and ages 8 and up. It was designed by Yury Yamshchikov, Oleg Meleshin, and Eugene Timashov and its main mechanics are Hand Management, Set Collection, and Dice Rolling.
Photo Tour is a game that allows you to travel and take stunning photographs of beautiful places in the USA and Canada. As a photographer, you aim to capture attractions and place their cards in your traveler's diary (player's mat). Each photo taken has a unique ability that allows you to build a card engine to make each turn more efficient. Players take turns and perform 1 of 4 basic actions: Planning. Choose 1 of the available attraction cards and take it in your hand to visit on one of your next moves. Movement. Choose 1 available transport dice and move across the game board by the chosen method - airplane, bus, or car. Photo Equipment Renting. Choose 1 available equipment token and place it in your travel journal to create more interesting photos during the photo shoot. Taking a photo. While in the right location, place the landmark card from your hand into your travel journal. You can enhance the photo by using camera tokens to gain additional victory points. Build the card "engine" to activate bonus effects of visited attractions or use one-time bonuses of your travel journal. Use strong combinations of bonuses to make each turn better and better. —description from the publisher
Photo Tour: North America supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Photo Tour: North America is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Photo Tour: North America for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Photo Tour: North America has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Photo Tour: North America belongs to these categories: Card Game, Travel, and Educational. Its main mechanics are Hand Management, Set Collection, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Photo Tour: North America are: Yury Yamshchikov, Oleg Meleshin, and Eugene Timashov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Photo Tour: North America as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.