Pike & Shotte
BGG rank
BGG #17,529
BGG rating
7.1

Pike & Shotte

2012

Rules assistance for Pike & Shotte

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • Complexity 2.5/5

Rules assistant for Pike & Shotte

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pike & Shotte is a board game released in 2012 for 2–4 players. It was designed by Rick Priestley and Steve Morgan and its main mechanics are Dice Rolling, Variable Set-up, and Simulation.

Expansions

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About the game

From Warlord Games website: "Pike & Shotte" is Warlord Games' third rulebook publication. It is a beautiful book in its own right with hundreds of colour photo of the most exquisitely painted model soldiers taken from the world s foremost collections. The rule book's intention is to inspire a collector to play gentlemanly games with their collections of soldiers with friends where the emphasis is on the spirit of the period, not the letter of the rule. It is a hearty publication and not for nitpickers or miseries. There are some good gags in it, but it also plays well and enables players to conduct a very big battle in a reasonable period of time, leaving them more time to chat about the highs and lows and what ifs..." Pike & Shotte closes the gap that Warlord Games left between the "Hail Caesar" and the "Black Powder" rulebooks. Using the hallmark Warlord Games orders system (a player must state what his units are about to do, then make a leadership roll dice to check the efficiency with whom of the order given is received), with a 3-phases turn modality that clearly brings the Rick Priestley firm, the game is very smooth, fast and less detailed and mechanic than its stronger competitor, the Field of Glory Renaissance system.

Questions and answers

Pike & Shotte supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.