Pirates of Maracaibo: Commanders
BGG rating
8.2

Expansion for Pirates of Maracaibo

Pirates of Maracaibo: Commanders

2024

Rules assistance for Pirates of Maracaibo: Commanders

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 12+
  • Complexity 3.1/5

Rules assistant for Pirates of Maracaibo: Commanders

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pirates of Maracaibo: Commanders is an expansion for Pirates of Maracaibo released in 2024 for 1–4 players, 30 minutes per game, and ages 12 and up. It was designed by Alexander Pfister, Ryan Hendrickson, and Ralph Bienert and its main mechanics are Variable Player Powers, Race, and Dice Rolling.

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About the game

After cruising the Caribbean in search of fame and treasure as a privateer in Pirates of Maracaibo a new challenge awaits you with the Commanders expansion! With your expertise, you now represent a notorious ship commander, whose special abilities bring even more tactical finesse to the game. In addition, you can now equip your ship with cannons to gain access to the fortifications of certain islands - because there are riches to be found too! New explorer boards, cards, and rum trading take Pirates of Maracaibo to a whole new level. Hoist the anchor, the final voyage begins! —description from the publisher

Questions and answers

Pirates of Maracaibo: Commanders supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.