
- BGG rank
- BGG #25,373
- BGG rating
- 5.6
Rolit Travel
- 2–4 players
- 15 min
- Complexity 1.8/5
- 2008

2006
Rules assistance for Pirates on the High Seas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Pirates on the High Seas is a board game released in 2006 for 2 players, 30 minutes per game, and ages 6 and up. It was designed by Kinetic and KniffDesign.
Description of the game from Ravensburger (Translated by W. Eric Martin): The action game with lots of navigation, working cannons, and a gigantic cloth game mat! Are you ready to take to the high seas as courageous pirates fighting against one another? Then hoist the sails, raise the anchors, and take off to adventure! Who will best steer his ship with skill over the seas? Who will aim, shoot and score with flair? And who at the end will with a little luck bring the most valuable treasures back to the harbor? In this game, you can show who's the real king of the sea. Contents 1 gameboard (1m x 1.6m) 2 pirate ships (each with 1 figurehead, 1 steering wheel, 1 front mast with sail and mast basket, 1 main mast with 2 sails, 1 pirate flag, 1 lantern, and 1 rear trapdoor) 3 cannons 3 cannonballs (= arrows) 4 treasure trunks 1 tower with 1 tower flag and 2 doors 1 dial with spinner 2 provision sacks 2 rum barrels 18 record cards 10 order cards 6 gold coins (3 ea. of sea serpents and sharks) 1 construction instructions 1 game instructions
Pirates on the High Seas supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pirates on the High Seas is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pirates on the High Seas for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pirates on the High Seas has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pirates on the High Seas belongs to these categories: Children's Game, Nautical, and Pirates. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Pirates on the High Seas and want something comparable for your next game night.
The credited designers of Pirates on the High Seas are: Kinetic and KniffDesign. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pirates on the High Seas as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.