Pocket Dungeon Quest
BGG rank
BGG #25,690
BGG rating
5.7

Pocket Dungeon Quest

2015

Rules assistance for Pocket Dungeon Quest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 15 min
  • 8+
  • Complexity 1.3/5

Rules assistant for Pocket Dungeon Quest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pocket Dungeon Quest is a board game released in 2015 for 1–4 players, 15 minutes per game, and ages 8 and up. It was designed by Jeff Dehut and its main mechanics are Dice Rolling, Role Playing, and Modular Board.

Expansions

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About the game

Pocket Dungeon Quest is a simplified, casual rogue-like tabletop adventure for 1-4 players. PDQ is a unique tabletop game that is inspired by classic video games such as Rogue and Sword of Fargoal. This original board game is made up entirely of tiles that represent a dungeon, monsters and the items that could be found within. Basic gameplay begins by randomizing the dungeon. Every player chooses their hero from four unique classes. Each class has a unique skill that will aid in the dungeon crawl. Heroes move and reveal more of the dungeon each turn. Monsters are fought easily with a die roll. Spells and items are used to augment the attacks. The game is won by finding the three relics and the exit without losing a single member of the party. Good luck!

Questions and answers

Pocket Dungeon Quest supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.