
- BGG rank
- BGG #843
- BGG rating
- 7.0
Escape: The Curse of the Temple
- 1–5 players
- 10 min
- Complexity 1.5/5
- 2012

Rules assistance for Polarity
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Polarity is a board game released in 2002 for 2–4 players and 2 minutes per game. Its main mechanics are Tile Placement.
In Polarity Magnetic Game, players are supposed to use the magnetic opposites to hold their structure together - only they can't see them so they don't know which sides will stick! Polarity Magnetic Game is a unique playing experience, where kids learn how magnetism works by trying to stick the 2-colored magnetic blocks together to build towers. But, since the Force Field shifts with each piece added, kids never know which pieces will stick! The challenging Polarity Magnetic Game will keep kids guessing as they keep building! Game includes 48 magnets in 24 MindBlocks. For 2-4 players.
Polarity supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Polarity is 2 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Polarity has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Polarity belongs to these categories: Action / Dexterity. Its main mechanics are Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Polarity as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.