
- BGG rank
- BGG #27,682
- BGG rating
- 5.4
Monkey Mission
- 2–4 players
- 30 min
- Complexity 1.2/5
- 2003

1989
Rules assistance for Pompeii: The Last Days
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Pompeii: The Last Days is a board game released in 1989 for 2–8 players, 180 minutes per game, and ages 8 and up. It was designed by M. Morgantini and S. Simonini and its main mechanics are Set Collection, Roll / Spin and Move, and Area Movement.
Three in one game based on the last Days of Pompeii. In part one you'll have to buy real state and people who gone stay in the houses, shops and temples of the town. In the second part you move around town visiting people or the baths, go shopping, everything a normal roman citizen would do until... ULTIMA DEI! Mount Vesuvius erupts, slowly covering the town with hot lava. Your job is to get your people safely out of your property and out of the town before the burn to a crisp. magistrates are worth more than slaves. The player who safes the most people and survives the volcano himself, wins. Rules in German, cards in English, French, German, Dutch, Spanish and Italian
Pompeii: The Last Days supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pompeii: The Last Days is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pompeii: The Last Days for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pompeii: The Last Days has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pompeii: The Last Days belongs to these categories: Ancient. Its main mechanics are Set Collection, Roll / Spin and Move, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pompeii: The Last Days are: M. Morgantini and S. Simonini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pompeii: The Last Days as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.